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Seedance 2.5 AI Video Generator Native 4K cinematic video

Seedance2Max is a Seedance 2.5 AI video generator for advertising, film and brand teams. Generate native 4K at 10-bit color depth — a full 30-second take in a single pass, with dialogue, music and lip-sync rendered as native audio alongside the picture.

Native 4K Output (3840×2160)10-Bit Color Depth30-Second One-TakeNative Audio + Lip-Sync50 Multimodal ReferencesTimestamp-Level Control

Seedance 2.5 4K Video Generator

Portrait reference photo of a bartender against a clean background, used as the character reference@Image1
Location reference photo of a night-time rooftop bar, used as the scene reference@Scene
@Audio1
3 / 50 references · 30 images + 10 videos + 10 audio
Prompt — timestamped shot directionSample prompt

Cinematic 4K spirits commercial, anamorphic look, 10-bit grade, deep teal shadows against warm practicals. [00:00-00:07] Establishing wide of the rain-soaked rooftop bar in Scene reference thumbnail of a night-time rooftop bar@Scene with a slow dolly-in, volumetric haze and a neon key light from screen left. [00:07-00:16] Cut to a medium tracking shot of the bartender in Character reference thumbnail of a bartender portrait@Image1 as she turns to camera. Hard rim light behind her, shallow depth of field. [00:16-00:24] Macro push-in on the pour: specular highlights roll across the glass, ice cracks, condensation beads on the coupe. [00:24-00:30] Crane up to a wide silhouette against the skyline as the practicals fall to black. Score follows @Audio1 with rain ambience and one synth swell on the final beat.

Native 4K means 3840×2160 generated directly, not upscaled, in 10-bit color, across all five supported aspect ratios. Up to 30 seconds in a single pass, with dialogue, music and sound effects rendered together with the picture.

Generate in 4K

Seedance2Max provides access to ByteDance's Seedance 2.5 model.

Interface preview — illustrative reference frame, 16:9
Sun setting over layered mountain silhouettes under an orange sky

Seedance 2.5 Shot Briefs You Can Adapt for 4K Video

Each card below is a creative brief — a shot recipe you can adapt — describing the kind of shot the model is built to produce: native 4K at 3840×2160, 10-bit colour, and up to 30 seconds in a single pass with dialogue, music and sound effects generated alongside the picture. Browse by category to see how the shot language changes from product ads to cinematic scenes, avatar explainers and vertical social.

Stills shown are illustrative reference frames used to picture each creative brief — they are not actual Seedance 2.5 output.

Moody cinematic film still of a rain-slicked alley lit by neon signage

Rain-soaked alley chase, anamorphic look, one continuous take

A lone runner cuts through neon puddles while the camera tracks alongside at hip height, then cranes up as the alley opens out. Thirty seconds generated in a single pass means no stitch point mid-chase, and 10-bit colour depth leaves real headroom in the shadows when you grade it.

Cinematic16:9
Studio still life of a glass fragrance bottle under directional light

Macro orbit around a glass fragrance bottle on wet stone

A slow orbit holds focus on the label while backlight refracts through the glass and a mist plume drifts past. Native 4K at 3840×2160 is generated directly rather than upscaled afterwards, so the etched type survives a crop down to a hero banner.

Product Ads16:9
Editorial fashion portrait of a model walking on a sunlit city street

Editorial street walk in hard sun, vertical campaign cut

A model crosses a sunlit intersection in a tailored coat; the camera holds a low three-quarter angle before settling into a static portrait beat. Built vertically for feed placements, with up to 30 reference images available to keep the garment, styling and face consistent across every take.

Product Ads9:16
Presenter seated at a lit studio desk speaking directly to camera

Studio presenter walks through a product update, direct to camera

A presenter at a lit desk delivers a 30-second explainer in one unbroken take, with a graphic beat dropped in at the midpoint. Dialogue and lip-sync are generated together with the picture in the same pass, and phoneme-level lip-sync covers 8+ languages when you need localised cuts.

Avatar & Explainer16:9
Lifestyle creator filming a handheld vlog in a daylit kitchen

Handheld morning-routine vlog in window light, vertical UGC

A creator talks to the lens while moving through a kitchen, loose and handheld, cutting to a countertop insert. Timestamp-level control lets you pin the insert, the spoken line and the music hit to exact seconds instead of re-rolling the whole clip.

Social & UGC9:16
Neon-lit futuristic cityscape rendered in a concept-art style

Neon megacity flythrough for a game concept trailer

The camera drops between rain-lit towers, banks past a hologram billboard and settles on a rooftop silhouette. Music and sound effects are generated alongside the picture rather than added in post, so the score lands frame-accurately on each camera move.

Cinematic16:9

What Is Seedance 2.5?

Professional cinema camera rig on a darkened film set, the kind of 4K cinematic footage Seedance 2.5 is built to produce

Seedance 2.5 is ByteDance's multimodal AI video generation model, released on July 31, 2026, that produces up to 30 seconds of video in a single take at native 4K (3840×2160) with 10-bit color, and generates dialogue, music, sound effects and lip-sync in the same pass as the picture. It works from text prompts, images and reference clips, and ByteDance positions it as "One-take Creation, Flexible Referencing."

Seedance2Max is an independent platform that gives you access to that model — we are not ByteDance and are not endorsed by ByteDance. The model's public API opened on August 7, 2026 through BytePlus ModelArk internationally and Volcengine in China.

Inside the DB-DiT architecture

The model runs on a Dual-Branch Diffusion Transformer (DB-DiT): two separate diffusion branches, one for video and one for audio, that stay in constant communication as they generate. Because neither branch waits for the other to finish, sound is not layered on afterwards — it emerges alongside the frames, which is what delivers frame-accurate audio-video sync and phoneme-level lip-sync. The architecture was introduced with Seedance 2.0 and carried forward into 2.5.

The two branches exchange signal at every denoising step rather than at the end of generation, so a mouth shape and its phoneme are resolved together instead of picture arriving first and sound being fitted to it afterward. That step-by-step cross-talk between the video and audio branches is what lets a cut, a footstep or a line of dialogue land on the exact frame it was directed to hit, instead of drifting the way it does when video and audio are generated as separate passes and stitched together in post.

Four Capabilities Behind 4K Cinematic Output

Native 4K video generation at 10-bit color, 30 seconds in one continuous take, dialogue and sound generated with the picture, and up to 50 multimodal references per shot. These are the model controls that decide whether a clip survives a real edit.

Native 4K at 10-Bit Color

Output spans 720p, 1080p and native 4K at 3840×2160 — and the 4K frame is generated directly, not upscaled after the fact. Every frame renders at 10-bit color depth instead of the usual 8-bit, which leaves real headroom in shadows and highlights. That is the difference between footage a colorist can grade and footage that falls apart the moment you push it.

30-Second One-Take, Extendable to ~180s

Seedance 2.5 generates up to 30 seconds in a single pass — double the 15 seconds of Seedance 2.0 — with no stitching between shots. Multi-round extension reaches roughly 180 seconds in beta while holding character, environment and narrative consistency. A one-take AI video leaves no seams to hide in the edit.

Native Audio Generated With the Video

Dialogue, music, sound effects and lip-sync are generated in the same pass as the picture, not bolted on in post. The Dual-Branch Diffusion Transformer (DB-DiT) runs separate but constantly communicating video and audio branches, which is what makes frame-accurate sync and phoneme-level lip-sync possible across 8+ languages. AI video with native audio removes an entire round of post-production.

50 Multimodal References Per Generation

Attach up to 50 references to a single generation, split across images, video clips and audio. Images lock identity, product and location; video clips carry movement and camera behavior; audio sets voice, music and rhythm. Feeding the model that much reference material is how a brand shot stays on model instead of drifting.

Contact sheet of reference photographs and film stills spread out in a grid
PLATFORM WORKFLOWS

Plan the Shot, Then Revise It Without Starting Over

Seedance2Max puts two of the model’s real control surfaces into a production workflow: previs guidance that fixes staging before generation, and timestamp plus region-level direction that fixes a shot after it. Both are native controls, not bolted on after the fact.

Storyboard, Keyframe and White-Model Previs

Bring storyboards, keyframes or white-model previs frames into the prompt to define shot order, composition and staging before a single frame is generated. Seedance 2.5 also takes green-screen, camera-perspective and reference-based editing guidance, so the blocking you plan is the blocking that comes back. Settling the shot up front is cheaper than regenerating a 4K take.

Timestamp Direction and Region-Level Editing

Direct actions, shot changes, dialogue, sound and transitions at second-level timestamps, so each note lands on the exact beat it belongs to. Region-level frame editing revises a selected area or segment while everything around it stays put. Fix one product close-up or one line of dialogue without rebuilding the whole video.

Who Seedance 2.5 Is Built For

Seedance2Max gives any team access to ByteDance's multimodal video model, built for anyone who has to hand over a finished 4K deliverable: native 4K at 10-bit color, up to 30 seconds in a single take, with audio generated alongside the picture.

Ad and Brand Creative Teams

Build hero cuts, teasers and campaign variants at native 4K (3840x2160) — the frame is generated directly at 4K rather than upscaled afterwards, so the master holds up wherever the media plan puts it. 10-bit color depth leaves headroom in shadows and highlights when the grade comes back with notes. Reference images hold product and brand consistency across a set, and timestamp-level control places the beat, the reveal and the end card exactly where you want them.

Film and Cinematic Storytelling

Block a scene, test a look or cut a concept trailer with up to 30 seconds generated in a single pass — one take, no stitching, so performance and lighting carry straight through the shot. Multi-round extension reaches roughly 180 seconds in beta while preserving character, environment and narrative consistency. Guide the model with storyboards, keyframes or white-model previs, and use camera-perspective control to direct a shot instead of describing it.

Ecommerce and Product Marketing

Turn a single product photo into motion with image-to-video, using improved product consistency to keep the item recognizable as the camera moves around it. Feed up to 30 reference images so the same SKU reads the same way across an entire variant set. Switch between landscape, square and vertical framing and the same idea fits a product page, a marketplace listing and a vertical feed without a reshoot.

AI Avatar, Training and Explainer Video

Produce presenter-led explainers, onboarding modules and course segments where dialogue, sound effects and lip-sync are generated together with the picture in one pass, not dubbed on afterwards. Multilingual lip-sync covers 8+ languages at phoneme-level accuracy — English, Mandarin, Cantonese, Japanese, Korean, Spanish, French, German and Portuguese — so one script can ship to several markets. Educational content is one of the uses ByteDance states for the model.

Social and Short-Form Creators

Text-to-video turns a hook into a finished clip without a shoot, and native audio means music, sound effects and voice arrive with the video instead of a separate edit pass. Generate straight to 9:16 or 1:1 for vertical feeds, then use region-level editing to fix one part of a frame rather than re-rolling the whole thing. When a format works, keep it: up to 50 references per generation — a mix of images, video clips and audio files — hold the look steady across a series.

Agencies and Production Studios

Deliver client work at native 4K in 10-bit color, with green-screen and reference-based editing for compositing into an existing brand system. Revisions stay contained: region-level editing revises a selected area or segment while the rest of the frame stays stable, and timestamp-level control moves a beat without rebuilding the whole cut. Text-to-video, image-to-video and reference-to-video all run from the same Seedance2Max workspace.

How to Use Seedance 2.5 for 4K Video

Three steps from a blank prompt to a finished 4K clip. The model generates picture and audio together in one pass, so the craft sits in how you write the shot and which references you attach.

Creator typing a timestamped video prompt on a laptop in a dimly lit room
Step 1

Describe the Shot

Write the prompt like a shot list: subject, setting, camera move, lighting and pacing. For multi-shot sequences, mark each beat with a timestamp — Seedance 2.5 accepts second-level direction over actions, shots, dialogue, sound and transitions.

Reference photographs and storyboard frames laid out across a desk for a video shoot
Step 2

Add References

Attach up to 50 references in a single generation, split across images, video clips and audio. Images lock a character, product or style, video sets the motion and pacing, and audio fixes the voice or music bed.

Video editing timeline on a monitor while a finished cinematic clip is exported
Step 3

Generate and Export

Choose 720p, 1080p or native 4K at 3840×2160, a length of up to 30 seconds in one pass, and any of its five aspect ratios, from widescreen to vertical to square. Export straight to ads and social, or hand the 10-bit file to your editor with grading headroom intact.

Seedance 2.5 Prompt Examples You Can Copy

Paste any of these prompts straight into the generator. Each one uses timestamped beats, explicit camera and lighting direction, and an audio instruction, because the model reads all three.

4K Product Ad Prompt

30-second product commercial for a frosted-glass skincare serum. Native 4K, 16:9, 10-bit cinematic grade, photoreal. 0:00–0:06 — macro push-in on the bottle standing on wet black marble; one droplet rolls down the glass; hard key light from camera left, deep falloff into shadow. 0:06–0:14 — slow 180° orbit around the bottle as backlit vapour drifts through frame; amber rim light catches the cap. 0:14–0:22 — top-down shot, hands dispensing the serum onto skin in shallow focus; light softens to a warm even studio wash. 0:22–0:30 — pull back to a locked-off hero shot with clean negative space on the right for a logo lockup. Audio: low warm ambient pad throughout, one crisp droplet sound at 0:04, no voiceover. Keep the bottle shape, label and colour identical in every beat.

Timestamped beats give the model second-level control of the camera move, and the ambient bed is generated with the picture rather than added in post.

Cinematic Narrative Prompt

30-second one-take narrative scene. Native 4K, 16:9, anamorphic-style flares, 10-bit teal-and-amber grade. 0:00–0:08 — a woman in a rain-soaked coat steps off a night bus onto a neon-lit street; handheld tracking shot from behind at shoulder height; signage reflected in the puddles. 0:08–0:18 — she stops at a shopfront window; camera arcs to a three-quarter profile; cool key from the glass, warm sodium spill from the street behind her. 0:18–0:26 — slow dolly-in to a close-up as she reads a note; shallow depth of field, bokeh from passing headlights. 0:26–0:30 — she looks up off-camera; hold the frame as a car passes and the light shifts across her face. Dialogue at 0:20, English, quiet and close: "I told you I'd wait." Audio: steady rain, distant traffic, a single low cello note swelling under the line. Keep her face, hair and coat consistent across every beat.

The whole scene renders in one 30-second pass, so the character, the rain and the grade stay continuous with no stitching between shots.

AI Avatar Explainer Prompt

30-second presenter explainer. Native 4K, 16:9, clean modern studio, natural 10-bit skin tones. 0:00–0:05 — medium shot of a presenter in a charcoal knit at a light-oak desk; soft key from camera left, gentle hair light, studio softly defocused behind. 0:05–0:18 — slow push-in to a medium close-up as she talks; natural hand gestures, steady eye contact with the lens. 0:18–0:26 — over-the-shoulder angle as she turns to a blank display panel on the right; keep the panel clean for graphics added in the edit. 0:26–0:30 — return to the medium shot for the closing line, then hold two beats. Dialogue, English, warm and conversational, lip-synced: "Most teams lose a week on the first cut. Here's how to get it back." Audio: quiet room tone, a light rising synth bed under the final line. Keep her face, hair and wardrobe identical in every shot.

Lip-sync is generated alongside the video in the same pass; add a portrait reference image to hold the presenter’s look steady across re-runs, and re-render in 9:16 for vertical social.

Seedance 2.5 Model Parameters and 4K Video Specs

Every number below comes from ByteDance's official release notes for the model: native 4K resolution, 10-bit color, and 30-second one-take generation, all available through Seedance2Max.

Model

Seedance 2.5

ByteDance's multimodal video model, available through Seedance2Max

Max Resolution

Native 4K (3840×2160)

The 4K frame is generated directly, not upscaled afterwards

Color Depth

10-bit color

More headroom in shadows and highlights for grading than 8-bit

Resolution Tiers

720p / 1080p / 4K

Output spans 720p and 1080p up to native 4K

Native Clip Length

Up to 30 seconds

One take in a single pass with no stitching, double Seedance 2.0's 15s

Extension

Up to ~180 seconds (beta)

Multi-round extension keeps character, environment, and story consistent

Native Audio

Dialogue, music, SFX, lip-sync

Generated jointly with the video in one pass, not in post-production

Languages

8+ lip-sync languages

Phoneme-level lip-sync; ByteDance cites 10+ languages supported overall

Architecture

Dual-Branch Diffusion Transformer

DB-DiT pairs communicating video and audio branches for A/V sync

Input Modes

Text, image, reference to video

Start from a written prompt, a still image, or a set of references

Image References

Up to 30 images

Still references for character, product, and brand consistency

Video References

Up to 10 clips

Reference footage to guide motion and camera perspective

Audio References

Up to 10 files

Reference dialogue, music, or sound effects for the audio branch

Total References

Up to 50 assets

30 images plus 10 video clips plus 10 audio files per generation

Direction

Timestamp-level control

Direct actions, shots, dialogue, sound, and transitions second by second

Editing

Region and local segment editing

Revise a selected area or segment while the rest of the frame stays stable

Aspect Ratios

16:9 · 9:16 · 1:1 · 4:3 · 3:4

Covers landscape, vertical, and square delivery formats

Shoot it in native 4K with Seedance 2.5

One 30-second take, generated directly at 4K in 10-bit color, with dialogue, music and lip-sync produced in the same pass. Bring up to 50 image, video and audio references and direct the shot second by second on Seedance2Max.

Credits cover generation cost, so before you start it's worth seeing what each plan includes.

Frequently Asked Questions

Seedance 2.5 is ByteDance's multimodal AI video generation model, released on July 31, 2026 by the ByteDance Seed team. It generates picture and sound together in one pass, outputs native 4K with 10-bit color, and can run up to 30 seconds as a single take. ByteDance positions it as "One-take Creation, Flexible Referencing", and Seedance2Max is a platform where you can generate with it.

No. Seedance2Max is an independent third-party platform that provides access to the Seedance 2.5 model, and we are not ByteDance, not an official channel, and not endorsed by ByteDance. To keep the names clear: Seedance 2.5 is the model built by ByteDance; Seedance2Max is this platform. The model API opened publicly on August 7, 2026 through BytePlus ModelArk internationally and Volcengine in China.

Yes, and it is native 4K at 3840x2160 rather than a 1080p render upscaled afterwards. Output spans 720p, 1080p and 4K, so you can preview cheaply at a lower resolution and finish at full size. Frames are also rendered in 10-bit color depth instead of the standard 8-bit, which leaves more headroom in shadows and highlights when you grade.

Yes. Dialogue, music, sound effects and lip-sync are generated in the same pass as the video, not layered on in post-production. That is what the Dual-Branch Diffusion Transformer architecture is built for, and it is why the sound lands on the same frame as the action instead of drifting.

Up to 30 seconds in a single generation, with no stitching between shots. That is double the 15-second limit of Seedance 2.0, which is long enough for a complete ad or a full narrative beat. Multi-round extension can carry a sequence to roughly 180 seconds in beta while keeping character, environment and narrative consistency.

The four headline upgrades are length, resolution, referencing and editing: one-take output doubles from 15 to 30 seconds, frames are now native 4K in 10-bit color, a single generation accepts up to 50 multimodal references, and you get timestamp-level direction plus region-level editing. Seedance 2.0 introduced the unified audio-video architecture; 2.5 carries it forward with better character, product and brand consistency across longer, multi-shot sequences.

Seedance 2.5 supports three input modes: text-to-video, image-to-video, and reference-to-video. On top of the prompt you can attach up to 50 multimodal references in a single generation, made up of 30 images, 10 video clips and 10 audio files. Images lock characters, products and look; video clips carry motion and framing; audio files guide voice, music and atmosphere.

Yes, with phoneme-level lip-sync across 8+ languages, including English, Mandarin, Cantonese, Japanese, Korean, Spanish, French, German and Portuguese. ByteDance cites 10+ languages supported overall. Because the audio branch generates speech alongside the frames, mouth shapes are matched to phonemes rather than fitted to a finished clip afterwards.

Seedance 2.5 supports 16:9, 9:16, 1:1, 4:3 and 3:4, inherited from the 2.0 line. That covers landscape film and YouTube delivery, vertical short-form, square social placements, and the classic 4:3 and 3:4 framings. Choose the ratio before you write the prompt, since composition and camera direction read differently in each.

Yes. Region-level frame editing lets you revise a selected area or segment while the rest of the shot stays stable, so one wrong detail does not cost you the whole take. Timestamp-level control complements it: you can re-direct a specific second of action, dialogue, sound or transition instead of rewriting the entire prompt.

DB-DiT is the architecture behind Seedance 2.5: two separate diffusion branches, one for video and one for audio, that communicate constantly while generating. Keeping the branches distinct preserves quality in each modality, and keeping them talking is what produces frame-accurate audio-video sync and phoneme-level lip-sync. It was introduced in Seedance 2.0 and carried into 2.5.

Write the prompt as a timeline rather than a description, because Seedance 2.5 accepts second-level and timestamp-level direction for actions, shots, dialogue, sound and transitions. Assign each beat to a time range, then say what the camera does at the cut. You can also feed the structure visually with storyboard, keyframe or white-model previs guidance instead of describing every shot in words.

Anchor identity with image references, since a single generation accepts up to 30 of them, and keep names, wardrobe and role descriptions identical from beat to beat. Seedance 2.5 improves character, product and brand consistency across longer multi-shot sequences, and multi-round extension is designed to preserve character and environment when you push a sequence past one take. Reference-based and camera-perspective editing help when a later shot drifts.

Yes. ByteDance lists film and advertising production among the stated use cases for the model, and 2.5 specifically improves product and brand consistency across multi-shot sequences. A 30-second one-take is enough for a full ad structure, hook through call to action, without cutting between separate renders, and native 4K in 10-bit color gives your colorist real grading headroom. Green-screen and camera-perspective controls make compositing a packshot more predictable.

It depends on your plan and on the licensing terms in force when you export, so check your current terms before a clip goes into a paid campaign. We do not promise blanket commercial rights, and rights can differ between a personal test render and client delivery. If a project has legal exposure, confirm the terms in writing first.

Seedance 2.5 is billed per generated second at the API level, and resolution is the main cost driver, so a 4K clip costs meaningfully more per second than a 720p preview. BytePlus currently publishes rates for 480p and 720p only; 1080p and 4K tiers are not yet publicly documented. Plan and credit costs on Seedance2Max therefore depend on the resolution and length you choose, so preview at a lower resolution and spend your budget on the final render.